Gaining Computational Literacy by Creating Hybrid Aesthetic Learning Spaces
نویسندگان
چکیده
Although the technical skills of pupils are quite high, the current approach to gain media literacy still focuses on updating software applying skills, rather than exploring the potential for learning and the nature of digital media as programmed entities. Most educational research was focussed on the computer simply as a tool or a resource, rather than on the idea of making transparent informatic modeling. It discusses the impact of selfmade hybrid learning environments to establish a multidimensional media literacy involving different human senses, aesthetic objects and artefacts.
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تاریخ انتشار 2003